Stephanie Patridge, Professor, Philosophy & Religion

Stephanie Patridge



Towers Hall 320

Stephanie Patridge spends most of her time thinking about imaginative contexts such as videogames, digital artworks, jokes, and pornography. She often focuses on issues that pertain to identity and social location. She teaches classes in aesthetics and philosophy of art, philosophy of games, philosophy of race, and ethics.

Dr. Patridge is also the Coordinator Liaison to the Arts and Humanities departments at Otterbein.


  • Ph.D., Philosophy, University of Washington, 2006
  • M.A., Philosophy, University of Washington, 1999
  • B.A., The Ohio State University, 1996

Research, Creative, & Professional Work

  • Philosophy of Art and Aesthetics
  • Ethics
  • Philosophy of Games
  • Philosophy of Race and Gender


  • (2017) coeditor, w/ Lee Brown and David Goldblatt, Aesthetics: A Reader in Philosophy of the Arts, 4th edition, Routledge, New York: NY
Peer Reviewed Articles
  • (2018) “Snobbery in Appreciative Contexts,” British Journal of Aesthetics, 58:3, 241-253.
  • (2018) w/ Andrew Jordan “Fitting Attitude Theory and the Normativity of Jokes,” Erkenntnis, 83(6), 1303-1320.
  • (2017) “Videogames and Imaginative Identification,” The Journal of Aesthetics and Art Criticism, 75:2, pp. 181-184.
  • (2013) “Pornography, Ethics, and the Gamer’s Dilemma,” Ethics and Information Technology, 15:1 (2013), pp. 25-34.
  • (2012) w/ Andrew Jordan “Against the Moralistic Fallacy: A Modest Proposal for a Modest Sentimentalism about Humor,” Ethical Theory and Moral Practice, 15:1 (2012), pp. 83-94.
  • (2011) “The Incorrigible Social Meaning of Video Game Imagery: Making Ethical Sense of Single-Player Video Games” Ethics and Information Technology, 14: 4 (2011), pp. 303-312.
  • (2008) “Monstrous Thoughts and the Moral Identity Thesis,” The Journal of Value Inquiry, 36:2 (2008), pp. 181−193.
  • (2008) “Moral Vices and Artistic Virtues: Eugene Onegin and Alice,” Philosophia, 42:2 (2008), pp. 187−201.
Invited Articles
  • (2019)“On Representations of Gender and Race in Videogames,” in eds., Thi Ngyen and Brock Rough, The Routledge Handbook of Philosophy of Games, Routledge, New York: NY (forthcoming).
  • (2018)“Gender in Videogames,” in eds., Jon Robson and Grant Tavinor, The Aesthetics of Videogames, Routledge, New York: NY, pp. 161-180.
  • (2018)“Joking About Race and Ethnicity,” in eds, Linda Martin Alcoff, Luvell Anderson, and Paul Taylor, Routledge Companion to Philosophy of Race, Routledge, New York: NY, pp. 380-391.
  • (2013) “Exclusivism and Evaluation: Art, Erotica, and Pornography” in ed. Hans Maes, Pornographic Art and the Aesthetics of Pornography, Basingstoke: Palgrave Macmillan (2013), pp. 43-57.
  • (2011) “Ethics and Video Games,” in Lee Brown and David Goldblatt, eds., Aesthetics: A Reader in the Philosophy of the Arts (New Jersey: Prentice Hal L, 2011), pp. 386-390.